apsdehal / apsdehal/Shortest-Adversarial-Path-Architecture
Type Error
- Dominant language
- JavaScript
- Stars
- 3
- Forks
- 2
- PR merge metrics
- No merged PRs in 30d
Description
Once the player is timed out we are closing socket to that player, but after timeout if player sends data through socket following error occurs:
TypeError: Cannot read property 'write' of null at ConnectionHandler.notifyPlayerTwo (/connection-handler.js:99:21)
at GameManager.playerOneMove (game-manager.js:28:17)
at Socket. (connection-handler.js:60:30)
at emitOne (events.js:96:13)
at Socket.emit (events.js:188:7)
at readableAddChunk (_stream_readable.js:176:18)
at Socket.Readable.push (_stream_readable.js:134:10)
at TCP.onread (net.js:543:20)
Contributor guide
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Research direction
Start at connection-handler.js:99, where the TypeError is reported, and follow the call from game-manager.js:28 after a player times out. Reproduce the timeout, then send data through the closed socket; done means this sequence no longer raises the reported TypeError.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- javascript
- Domain
- networking
- Issue type
- Bug
- Difficulty
- 2/5
- Estimated time
- 1-3 hours
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 35/100