Turn Based Matches: GKMatchRequest.RecipientResponse does not seem to work
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bug
Plug-in - GameKit
- Dominant language
- C#
- Stars
- 982
- Forks
- 248
- Avg merge
- 6d 12h
- Merged PRs (30d)
- 2
Description
When specifying a callback in GKMatchRequest.RecipientResponse and callling GKTurnBasedMatchmakerViewController.Request( request ) the response callback function never gets called, even if the invited player makes a turn or calls AcceptInvite()
Furthermore the callback function should get the MatchID as a parameter. Now it is not possible to know for which match the invitation was accepted (there might be several invitations pending!)
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