Custom image/texture for each node
- Dominant language
- JavaScript
- Stars
- 345
- Forks
- 50
- PR merge metrics
- No merged PRs in 30d
Description
We're interested in using this library for creating a graph to map the internet, where each node has a different image representing that website. It looks like currently there is just the one texture for every node.
Is there a particular way you'd recommend going about this? Is there a different library we should use instead? We really like this one! @anvaka
Contributor guide
No contributing guide indexed for this repository
Research direction
No file or test is named. Start by inspecting the graph renderer and its ShaderMaterial texture handling to determine how node images are assigned. Done means establishing whether each node can display a different image and documenting the implementation scope or library limitation.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- javascript, three.js
- Domain
- computer-graphics
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100