Z-axis is not used
Open
Nobody has claimed this yet.
- Dominant language
- JavaScript
- Stars
- 2.5k
- Forks
- 245
- PR merge metrics
- No merged PRs in 30d
Description
Well, it seems that the original tree was just 3D, with proper perspective. Darker parts are the ones with deeper z, that's it. Also, perspective allowed the original to have nice curves on the edges, where you have sharp turns.
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
The issue names no files, tests, or entry points. Start by tracing how the tree is rendered and compare the current result with the original 3D perspective described here; done means depth affects shading and perspective produces curved rather than sharply turned edges.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- javascript
- Domain
- computer-graphics
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 30/100