How to draw custom lines in webgl ?
- Dominant language
- JavaScript
- Stars
- 3.9k
- Forks
- 418
- PR merge metrics
- No merged PRs in 30d
Description
Hi,
how do I modify webglLineProgram to draw a path instead of a line?
using SVG I can use native and draw a path connecting A to B (fromPos and toPos in graphics.placeLink(function(ui, fromPos, toPos) { } )
Any simple way to do it in native webGL ?
Contributor guide
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Research direction
Start by examining the WebGL line implementation referenced as webglLineProgram and compare it with the SVG path behavior in graphics.placeLink(function(ui, fromPos, toPos) { }). Determine whether the existing native WebGL renderer can represent a path connecting the supplied positions; done means documenting or implementing a clear way to draw that path.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- javascript
- Domain
- computer-graphics
- Issue type
- Feature
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100