Progress spinner shakes when specifying a diameter.
- Dominant language
- TypeScript
- Stars
- 25k
- Forks
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- Avg merge
- 1d 8h
- Merged PRs (30d)
- 91
Description
#### Bug:
When specifying a diameter (16-32px) on the progress spinner the animation will eventually start to shake by a couple pixels as it animates. Using smaller diameters make it more noticeable. Using other components with animations (material inputs, etc.) makes it worse.
#### What is the expected behavior?
Progress spinner has a smooth animation that doesn't shake as it animates.
#### What is the current behavior?
Over time, the progress spinner will begin to shake up and down as it animates.
#### What are the steps to reproduce?
https://stackblitz.com/edit/angular-material2-issue-xg5xgq
1) Load the stackblitz demo
3) Click on the input (trigger the label animation)
4) Click away from the input (return it to normal)
5) Watch for the progress spinner to shake.
6) The progress spinner animation will never recover.
#### What is the use-case or motivation for changing an existing behavior?
The issue appears worse the more material components are on the page. Currently, progress spinner is unusable in our app because the shaking is distracting and unpleasant.
#### Which versions of Angular, Material, OS, TypeScript, browsers are affected?
Angular: 6.0.3
Material: 6.2.0
Chrome: Version 67.0.3396.79 (Official Build) (64-bit)
Contributor guide
Research direction
Start with the linked StackBlitz reproduction and inspect the progress-spinner implementation, focusing on the diameter-specific animation after the input label is triggered. Confirm the shake in the affected setup and verify that a 16–32px spinner remains smooth after the input is focused and blurred.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- angular, typescript
- Domain
- frontend
- Issue type
- Bug
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100