android / android/nowinandroid

[Bug]: Significant amount of overdraw throughout the app

Open
#514 3 comments 0 reactions 0 assignees View on GitHub
bug help wanted p1
Dominant language
Kotlin
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Forks
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Avg merge
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Merged PRs (30d)
2

Description

### Is there an existing issue for this?

- [X] I have searched the existing issues

### Is there a StackOverflow question about this issue?

- [X] I have searched StackOverflow

### What happened?

If you enable "Debug GPU overdraw" in the Developer options, you'll see most of the app is pink (3 levels of overdraw) or red (4+ levels of overdraw). A big chunk of this is coming from the backgrounds. For example, NiaBackground creates a Surface, then NiaGradientBackground creates another Surface and also potentially draws on top, then Scaffold creates another Surface (though it looks transparent), and then the content is drawn on top of that.

### Relevant logcat output

_No response_

### Code of Conduct

- [X] I agree to follow this project's Code of Conduct

Contributor guide

Open the contributing guide

Research direction

Start by inspecting the NiaBackground and NiaGradientBackground components, then examine how Scaffold and the app content add surfaces. Reproduce the issue with Android's Debug GPU overdraw option and trace the overlapping backgrounds; done means the redundant overdraw is reduced throughout the affected screens.

Written by the indexing model from the issue text.

Assessment

Tech stack
kotlin
Domain
mobile
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
35/100

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