create NDK variant of ultrahdr sample
- Dominant language
- C++
- Stars
- 10.5k
- Forks
- 4.3k
- PR merge metrics
- No merged PRs in 30d
Description
https://github.com/android/platform-samples/blob/ce4c345033e42a354a87fd5f7fc73f5518c32499/samples/graphics/ultrahdr/src/main/java/com/example/platform/graphics/ultrahdr/opengl/UltraHDRWithOpenGL.kt would be a good thing to create an NDK equivalent of. It does what the old display-p3 sample did, but does it right, and also does HDR.
Contributor guide
Research direction
Start by reading samples/graphics/ultrahdr/src/main/java/com/example/platform/graphics/ultrahdr/opengl/UltraHDRWithOpenGL.kt, which the issue identifies as the reference implementation. Determine the corresponding NDK sample entry points and verify the finished sample provides the same UltraHDR OpenGL demonstration, including HDR behavior.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- android, cpp, kotlin
- Domain
- computer-graphics, mobile
- Issue type
- Feature
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100