android / android/media-samples
I would like to find information on how to implement Picture-in-Picture (PIP) functionality in Unity for Android.
- Dominant language
- Kotlin
- Stars
- 1.4k
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- 781
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Description
I've come across an article (https://medium.com/@ashishgogna9/use-picture-in-picture-mode-in-your-unity-game-app-9789bdcf4f89) and have successfully implemented the Android Picture-in-Picture (PIP) functionality.
However, the issue with this method is that every time I release a new version, I need to switch the build to 'Export Project', then manually edit the UnityPlayerActivity in Android Studio and repackage it into an APK. During this process, I might miss out on 'libil2cpp.so'.
Is there another way to implement PIP functionality directly within Unity?
Contributor guide
Research direction
Review the linked Picture-in-Picture article and the UnityPlayerActivity export workflow, including the Android Studio repackaging step and the risk of missing libil2cpp.so. Determine whether a direct Unity implementation or a reliable packaging approach is supported; done means documenting a verified path that avoids the reported manual rework.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- android, unity
- Domain
- game-dev, mobile-dev
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 20/100