android / android/codelab-android-workmanager
Crash when starting the app on branch `start_kotlin` using xxhdpi device
- Dominant language
- Kotlin
- Stars
- 557
- Forks
- 242
- PR merge metrics
- No merged PRs in 30d
Description
I just started the app as proposed in codelab and this happened:
```
E/AndroidRuntime: FATAL EXCEPTION: main
Process: com.example.background, PID: 24751
java.lang.RuntimeException: Canvas: trying to draw too large(118054944bytes) bitmap.
at android.view.DisplayListCanvas.throwIfCannotDraw(DisplayListCanvas.java:229)
at android.view.RecordingCanvas.drawBitmap(RecordingCanvas.java:97)
at android.graphics.drawable.BitmapDrawable.draw(BitmapDrawable.java:529)
...
```
Device:
```
Moto G 5
API Level 27
```
As described [in this answer](https://stackoverflow.com/a/59794171/11111289):
> When an image that is only in drawable/folder is used on xxhdpi device, the potentially already big image is upscaled by a factor of 3, which can then in some cases cause the image's memory footprint to explode.
In the case of this project the error is happening due to the drawable `android_cupcake.png`
Contributor guide
Research direction
Start on the `start_kotlin` branch by locating the `android_cupcake.png` drawable and its references. Reproduce the launch on an xxhdpi Android device or emulator, then verify that the app starts without the oversized-bitmap crash while retaining the image.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- android, kotlin
- Domain
- mobile
- Issue type
- Bug
- Difficulty
- 2/5
- Estimated time
- 1-3 hours
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 45/100