PresentMode isn't configurable (aka Rendy forces vsync)
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- Dominant language
- Rust
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Description
From what I know, it isn't possible to change the type of PresentMode that Rendy uses without using your own branch and hardcoding the changes.
There are a number of reasons users would want to use something other than FIFO (traditional vsync), some of which might be:
- lower input lag
- benchmarking
- Gsync/Freesync/VRR displays where you're supposed to disable vsync in game and apply it at the driver level
Example of how changing PresentMode currently works: 6bb8c96d691c2c6195ffc93acf77075b315e8874
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