Video latency minimization
オープン
enhancement
- 主要言語
- Rust
- スター
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- フォーク
- 708
- 平均マージ
- 3日 23時間
- マージ済み PR(30日)
- 11
説明
Video latency minimization with a statistical model. The same model can be used in multiple ways to mitigate latency and jitter. It does not require time sync between server and client because it self-corrects.
* [ ] Create EventTiming
* [ ] Apply model for total pipeline latency reduction (reduces the queue time. This is probably already handled by Oculus runtime)
* [ ] Apply model for black pull reduction and total latency estimation
* [ ] Apply model for headset jitter. Controller jitter cannot be reduced due to a limitation of the OpenVR driver API.
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