alunduil / alunduil/woodland-generators

Per-world seed strategy persists

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enhancement
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TypeScript
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Description

## Summary
Module setting: default seed strategy per world (random per generation / fixed string / increment from last). Honored by every generator dialog.

## Motivation
Different campaigns want different reproducibility postures. Solo prep wants "fixed; reroll until I like it"; a beta-test world wants random.

## Scope
- Setting registration in `foundry-module`.
- Strategy applied by the shared seed component (#227).

## Acceptance criteria
- [ ] Setting changes take effect on next dialog open.
- [ ] All four strategies behave correctly.

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