Converting Modified Scene in Unity Back to JSON Format
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Description
I have successfully used the connect_to_unity.py feature of the holodeck project to send a JSON file to Unity and load a scene. However, after moving or rearranging elements within the loaded scene in Unity, I would like to convert these changes back into a JSON format.
Is there a way to achieve this? Any guidance or resources on how to do this would be greatly appreciated.
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