alec-jackson / alec-jackson/studious-engine
Add Support for Local Lighting
Open
enhancement
- Dominant language
- C
- Stars
- 6
- Forks
- 1
- PR merge metrics
- No merged PRs in 30d
Description
Add support for local light sources in a GameScene. Currently, the only light source is a single global vector representing the direction the light is shining on objects. Individual objects should be able to emit light that brightens GameObjects when they get near.
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