[Feature] Add bitcode support
- Dominant language
- Objective-C
- Stars
- 469
- Forks
- 63
- PR merge metrics
- No merged PRs in 30d
Description
It would be great to have bitcode support added to the sample.
From the research I had earlier, it's the `-fembed-bitcode` flag that has to be added to compiler and linker flags.
I tried it before, but I think I may have missed couple options, like Swift compiler flags or maybe even `ldflags` (?).
Ideally, the bitcode option should be an on/off option in `.buckconfig`, which could then be controlled from command line.
The reason: to be able to build different projects in monorepo with and without bitcode.
We actually have a setup, where one app can enable bitcode but another one cannot (due to 3-rd party pre-built binary missing bitcode).
I think building with/without bitcode, would mean that different cache directory should be used.
Or, what I tried as well, everything that can be built with bitcode, should be built with bitcode, but then when, say a library, is used in an app that doesn't support bitcode, the bitcode can be stripped out of the binary. That, or each library can generate two artifacts, one with bitcode, one stripped, so then the apps/target products can pick the one fitting their needs.
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Research direction
Start with .buckconfig and the compiler and linker flag handling described in the issue, including the Swift compiler flags and ldflags. Done means bitcode can be toggled from the configuration or command line while builds with different bitcode settings use appropriate cache directories and produce usable artifacts.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- ios, objective-c, swift
- Domain
- build-system, mobile
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 32/100