aframevr / aframevr/aframe

WebXR + WebGPU support

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Dominant language
JavaScript
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Description

Worth experimenting give we have webgpu initial support on 1.7.0

https://toji.dev/2025/03/03/experimenting-with-webgpu-in-webxr.html

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

No files or tests are named. Start by reviewing A-Frame’s initial WebGPU support in 1.7.0 and the linked WebXR/WebGPU experiment, then clarify the intended integration and acceptance criteria. Done should mean a defined, working WebXR + WebGPU path with validation.

Written by the indexing model from the issue text.

Assessment

Tech stack
javascript
Domain
ar-vr-xr
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Quiet
Clarity
Needs clarification
Newbie friendliness
25/100

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