pinch events return local position, not world position
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- Dominant language
- JavaScript
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Description
Description: The documentation says pinchstarted returns World coordinates but if one parents the camera and hands to a "rig", to e.g teleport, the event will return local coordinates, relative to the "rig" rather than world coordinates.
- A-Frame Version: 1.3
- Platform / Device: Quest 2
- Reproducible Code Snippet or URL: https://fabien.benetou.fr/pub/home/future_of_text_demo/engine/
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start at the pinchstarted event implementation and compare its documented world-coordinate behavior with the parented-rig reproduction at the provided URL. Confirm the coordinate space used for the returned position, then add a regression test for a parented rig and verify the documentation matches the behavior.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- javascript
- Domain
- ar-vr-xr
- Issue type
- Bug
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 38/100