Text gets blurry when showing and hiding an element repeatedly
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Nobody has claimed this yet.
- Dominant language
- JavaScript
- Stars
- 17.6k
- Forks
- 4.4k
- PR merge metrics
- No merged PRs in 30d
Description
Description:
- A-Frame Version: v1.0.4
- Platform / Device: Oculus Quest / Quest Browser
when re-using a text box and showing/hiding it with .setAttribute("visible", false); the more is it turned on and off, it degrades or the text gets bolder.
x 1

x 3

x 27

Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
The issue names no source file, test, or runnable reproduction beyond repeatedly toggling an element's visible attribute on an Oculus Quest browser. Start by reproducing the degradation in the reported A-Frame version and tracing text rendering during repeated visibility changes; done means the text remains sharp and consistent after many show/hide cycles.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- javascript
- Domain
- computer-graphics, frontend, web-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 20/100