aframevr / aframevr/aframe

1.0.4 animation start glitch (extra-long float values)

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Dominant language
JavaScript
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Description

Description: I noticed if the coord values for animation objects have over 18 decimal points precision, the "from" value gets fully out of order. So I simply added an rounding (hack) for working.

fromCoords.multiplyScalar(1000000000000000).round().divideScalar(1000000000000000);

  • A-Frame Version: 1.0.4
  • Platform / Device: Desktop
  • Reproducible Code Snippet or URL:

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Research direction

No source file, test, or reproducible URL is identified in the issue. Start by reproducing an animation with coordinate values exceeding 18 decimal places and inspect how the “from” value is produced; done means the animation starts with correctly ordered coordinates without the reported precision glitch.

Written by the indexing model from the issue text.

Assessment

Tech stack
javascript
Domain
web-dev
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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