aframevr / aframevr/aframe

Bad performance on Firefox Reality (Vive Focus / Oculus Go) on master vs 0.9.2

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Dominant language
JavaScript
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Description

Description:

  • A-Frame Version: master
  • Platform / Device: Firefox Reality on Vive Focus and Oculus Go
  • Reproducible Code Snippet or URL:

Performance is choppy, stuttery on both headsets in Firefox Reality on latest master (as of 2019-12-05) vs 0.9.2.

EDIT: I just noticed there is a subtle quality difference between the two versions; 0.9.2 shows more aliasing when looking at specular lights/reflection, whereas the master version seems to be applying some sort of super-sampling. Could it be the master version is rendering at a higher resolution?

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Research direction

Reproduce the performance difference between master and 0.9.2 in Firefox Reality on Vive Focus and Oculus Go. Compare rendering quality and resolution behavior, then identify the regression and verify that the affected headsets no longer stutter on master.

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Assessment

Tech stack
javascript
Domain
ar-vr-xr, performance
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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