Specific light setting for specific objects
Open
Nobody has claimed this yet.
needs dependencies fixed
- Dominant language
- JavaScript
- Stars
- 17.6k
- Forks
- 4.4k
- PR merge metrics
- No merged PRs in 30d
Description
I just wonder is there any way that I can make the ambient light only affect specific objects? For example in Unity, we can make a light setting only for specific layer and this light setting has not effect of objects in other layers.
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reviewing how A-Frame handles ambient lighting and object layers, then compare that behavior with the Unity layer-specific lighting example in the issue. Done would mean documenting or implementing a way for ambient light to affect selected objects without affecting objects in other layers.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- javascript
- Domain
- game-dev, web-dev
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100