aframevr / aframevr/aframe

Spotlight cones are stereo-reversed.

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#3,572 3 comments 0 reactions 0 assignees View on GitHub

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Dominant language
JavaScript
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Description

Description:
It appears that the cones of spotlights, when seen shining on a surface, are rendering to the opposite eye. This is most obvious when setting a spotlight's penumbra to zero, pointing it downward near a wall. This seems unrelated to cast shadows as it is observable with or without them.

  • A-Frame Version: 0.8.0
  • Platform / Device: PC / Oculus Rift
  • Reproducible Code Snippet or URL:

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Research direction

Start by reproducing the spotlight scene described in the issue with A-Frame 0.8.0 on an Oculus Rift, then inspect the spotlight and stereo-rendering paths. The issue is done when the cone appears in the correct eye both with and without cast shadows.

Written by the indexing model from the issue text.

Assessment

Tech stack
javascript
Domain
ar-vr-xr, computer-graphics
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
35/100

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