[docs] Describe state of mobile audio support
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- JavaScript
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Description
Lots of questions in Slack about audio support on mobile, whether there is a workaround for playing without user gesture, etc. We should have a note, either in the FAQ or the sound component docs, explaining current state-of-affairs on this.
Personally, I'm not actually sure of the fully story myself. I think that audio without a gesture is completely impossible on iOS (although you can use an audio sprite started when the scene loads with a gesture). Is that also true on Mobile Chrome? Or can the gesture requirement somehow be worked around there?
/cc @dirkk0 + #1463
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Review the FAQ and sound component documentation, then use the discussion around #1463 as context. Verify the current gesture requirements for audio on iOS and Mobile Chrome, including the mentioned audio-sprite workaround, and document the supported behavior and workarounds in the selected location.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- javascript
- Domain
- documentation, mobile-dev
- Issue type
- Documentation
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100