aframevr / aframevr/aframe

Consider adding rotation to tracked-controls demo

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#2,285 5 comments 0 reactions 0 assignees View on GitHub

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Dominant language
JavaScript
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Description

The grab component currently only handles position. Rotation would be a nice addition here, and solves some common use cases without requiring users to drop in CannonJS.

Another, somewhat related, idea would be a snapped-grab component that does the same thing but snaps object position to some interval and rotation to 45º or 90º after the object is released.

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start with examples/showcase/tracked-controls/components/grab.js, especially lines 62-85, to understand how the current grab component handles position. Review the issue's proposed rotation addition and determine how the tracked-controls demo should represent rotation; done means the demo supports the requested rotation behavior without requiring CannonJS.

Written by the indexing model from the issue text.

Assessment

Tech stack
javascript
Domain
ar-vr-xr
Issue type
Feature
Difficulty
3/5
Estimated time
1-2 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
25/100

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