[docs] Write guide for "Building User Interfaces in VR"
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- Dominant language
- JavaScript
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Description
Description:
For A-Frame, this is uncharted territory for a lot of us. But let's get a start on it, and build from there.
People with experience include:
- @feiss - A-Painter Interface
- @kfarr - City Builder Interface
- @mflux - dat.GUI VR
Throwing up a layout because I don't have much experience, but we can look at the implementations above and explain how they were made.
- Building Interfaces with HTML
- Building an Interface Using an Image
- Building an Interface with 3D Objects
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reviewing the A-Painter Interface, City Builder Interface, and dat.GUI VR implementations linked in the issue. Use the proposed three-part outline—HTML, an image, and 3D objects—to organize the guide and explain how the examples were built. Done means a published guide covering all three approaches.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- html, javascript, three.js
- Domain
- documentation, web-dev
- Issue type
- Documentation
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100