Chore: converge the two frame walks (Reader and spike Walk) over pairing
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- Dominant language
- Rust
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- 1d 15h
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Description
From #85's pushback: the X2 file-pairing logic now exists in two places - crates/media Reader and the spike's frames::Walk. They should converge on one implementation as its own change, so instruments and the player cannot drift apart on what a capture is.
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