a-b-street / a-b-street/abstreet
Question on crosswalks, inferred vs. mapped ones
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- Ngôn ngữ chính
- Rust
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Mô tả
I just started today with a local install. It all went smooth, importing my city. Main interest is pedestrian routing. Here crosswalks (highway=crossing on nodes) are meticulously mapped. The heuristics though infer a lot of them, where there are in fact none. While those in places where there is no crossroads simply are missing.
Is there a switch, to have (only/all) mapped crosswalks appear? Just switching off heuristics, would that result in no crosswalks? Will that be very complicated, to combine intersections etc. with mapped crosswalks only?
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