a-b-street / a-b-street/abstreet
Better color schemes
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design-needed
good first issue
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- Rust
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描述
The game is pretty overwhelming visually. Map elements need more careful thought, especially zoomed in. It'd be quite useful to distinguish road type (the 3 colors zoomed out) also when zoomed in. There's a prototype in the `sam_colors` branch and various Google docs. It's also important to be friendly for various types of colorblindness. And there are some ideas floating around for different moods -- night, rain, autumn.
If anyone's particularly into colors, there are various google docs floating around I can dig up with notes.
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