a-b-street / a-b-street/abstreet
Represent people inside buildings better using procedural generation
- 主要語言
- Rust
- 星號
- 8.2k
- 分支
- 380
- PR 合併指標
- 30 天內沒有已合併 PR
描述
When you click a building with people inside, they currently appear, but their arrangement is a bit silly (and sometimes leaks outside the building). It'd be fun to improve this, and it's pretty self-contained. Code is at https://github.com/dabreegster/abstreet/blob/3eecdeddff70bbca2fb36f6e1bb0ef634fe01cf1/game/src/info/building.rs#L182. Some ideas:
1) From the building outline, procedurally generate a floor plan
2) Move people around inside the building slowly to represent activity inside. This should be a very cheap calculation, not a full-blown simulation or anything requiring storing any state. Ideally you take as input (sim time, person ID, the building) and come up with a position.
3) Maybe allow mousing over and clicking people inside buildings. At least one person during user-testing was surprised you couldn't.
貢獻指南
這個儲存庫沒有索引到貢獻指南
評估
這個 Issue 還沒有評估資料。