ValveSoftware / ValveSoftware/wine
Consider adapting wine-d3d9 patches to make use of Gallium Nine
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- Dominant language
- C
- Stars
- 2k
- Forks
- 488
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- No merged PRs in 30d
Description
Parent issue (ValveSoftware/Proton#66), but likely needs to be a discussion specific to wine maintainers (perhaps the same group). See https://github.com/ValveSoftware/Proton/issues/66#issuecomment-415921207 for a summary of the suggestion, but given the state of d3d9 over vulkan and the performance gains for those able to make use of Gallium Nine it seems worth consideration. Obviously, may have other priorities and this would require maintaining the changes to some degree which is why the topic should be discussed before much effort is given.
Contributor guide
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First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reading the linked parent issue, Proton#66, and its referenced comment for the Gallium Nine proposal and current d3d9-over-Vulkan context. Done would be a maintainer discussion and decision on whether adapting and maintaining the wine-d3d9 patches is worthwhile.
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Assessment
- Tech stack
- c
- Domain
- operating-systems
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100