ValveSoftware / ValveSoftware/wine
nintendo development interface uses a bunch of unimplemented system calls that makes it get stuck on splash screen
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- Dominant language
- C
- Stars
- 2k
- Forks
- 488
- PR merge metrics
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Description
the fixmes are
0048:fixme:heap:RtlSetHeapInformation HEAP_INFORMATION_CLASS 1 not implemented!
0048:fixme:userenv:GetProfileType 0053FE18
0058:fixme:advapi:RegisterEventSourceW ((null),L"edgeupdate"): stub
0058:fixme:advapi:ReportEventW (CAFE4242,0x0004,0x0000,0x00000000,00000000,0x0001,0x00000000,01A2FCB8,00000000): stub
0058:fixme:advapi:DeregisterEventSource (CAFE4242) stub
0048:fixme:kernelbase:AppPolicyGetProcessTerminationMethod FFFFFFFA, 0053FEBC
00b4:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005
0068:fixme:netapi32:NetGetJoinInformation Semi-stub (null) 0053FCDC 0053FCE0
0068:fixme:ntdll:EtwEventSetInformation (deadbeef, 2, 7A9ACE71, 42) stub
0068:fixme:process:SetProcessShutdownParameters (00000280, 00000001): partial stub.
0068:fixme:heap:RtlSetHeapInformation HEAP_INFORMATION_CLASS 1 not implemented!
0068:fixme:userenv:GetProfileType 0053FE18
0068:fixme:process:WTSGetActiveConsoleSessionId stub
0068:fixme:wtsapi:WTSQuerySessionInformationW Unimplemented class 24
00b4:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005
00b4:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005
00b4:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005
00b4:fixme:wineusb:query_id Unhandled ID query type 0x5.
Can't open bumblebee display.
0144:fixme:mscoree:parse_supported_runtime sku=L".NETFramework,Version=v4.6.2" not implemented
0144:fixme:mscoree:parse_supported_runtime sku=L".NETFramework,Version=v4.6.2" not implemented
0144:fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_PERFORMANCE_INFORMATION
0144:fixme:nls:GetFileMUIPath stub: 0x10, L"C:\\windows\\system32\\tzres.dll", (null), 00007FFFFE1FB0E0, 00007153BF6308F0, 00007FFFFE1FB0E8, 00007FFFFE1FB0D8
0144:fixme:nls:GetFileMUIPath stub: 0x10, L"C:\\windows\\system32\\tzres.dll", (null), 00007FFFFE1FB0E0, 00007153BF6308F0, 00007FFFFE1FB0E8, 00007FFFFE1FB0D8
0144:fixme:nls:GetFileMUIPath stub: 0x10, L"C:\\windows\\system32\\tzres.dll", (null), 00007FFFFE1FB0E0, 00007153BF6308F0, 00007FFFFE1FB0E8, 00007FFFFE1FB0D8
0144:fixme:wininet:set_global_option INTERNET_OPTION_SUPPRESS_BEHAVIOR stub
0144:fixme:wininet:set_global_option 00000003
seems like a net issue and this tzres thing
also on unity with the wii u support plugin it fails to build with stack size errors and im assuming the cafe sdk has unimplemented functions
Contributor guide
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First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reproducing the Nintendo development interface launch and isolating which listed FIXME or stub precedes the splash-screen hang. The issue provides no source file or test entry point; done would require identifying the responsible system calls and confirming the interface starts without that hang.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- c, unity
- Domain
- game-dev, operating-systems
- Issue type
- Bug
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 20/100