ValveSoftware / ValveSoftware/steam-runtime

Rise/Shadow of Tomb Raider crash with Pipewire

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Description

Your system information
  • Steam Runtime Version: 1.0
  • Distribution (e.g. Ubuntu 18.04): openSUSE Tumbleweed
  • Link to your full system information (Help -> Steam Runtime Diagnostics) in a Gist: https://gist.github.com/guoyunhe/e726f73b10a9b72d3f9fe766c5d04c7e
  • Have you checked for system updates?: Yes
  • What compatibility tool are you using?: Steam Linux Runtime
  • What versions are listed in steamapps/common/SteamLinuxRuntime/VERSIONS.txt?
#Name   Version         Runtime Runtime_Version Comment
depot   0.20240806.0                    # Overall version number
LD_LIBRARY_PATH -       scout   -       # see ~/.steam/root/ubuntu12_32/steam-runtime/version.txt
scripts 0.20240806.0                    # from steam-runtime-tools
  • What versions are listed in steamapps/common/SteamLinuxRuntime_soldier/VERSIONS.txt?
#Name   Version         Runtime Runtime_Version Comment
depot   0.20241008.104209                       # Overall version number
pressure-vessel 0.20240916.0    scout           # pressure-vessel-bin.tar.gz
scripts 0.20240916.0                    # from steam-runtime-tools
soldier 0.20241008.104209       soldier 0.20241008.104209       # soldier_platform_0.20241008.104209/
  • What versions are listed in steamapps/common/SteamLinuxRuntime_sniper/VERSIONS.txt?
#Name   Version         Runtime Runtime_Version Comment
depot   0.20241008.104210                       # Overall version number
pressure-vessel 0.20240916.0    scout           # pressure-vessel-bin.tar.gz
scripts 0.20240916.0                    # from steam-runtime-tools
sniper  0.20241008.104210       sniper  0.20241008.104210       # sniper_platform_0.20241008.104210/
Please describe your issue in as much detail as possible:

I have played Rise of the Tomb Raider game for years and it worked perfectly. However, after openSUSE Tumbleweed, a rolling release distro, switched its default audio API from PulseAudio to Pipewire, the game crash. I have to reinstall PulseAudio and uninstall Pipewire to play this game. The same issue happens to Shadow of the Tomb Raider, too.

But Pipewire is the future, with lower latency and higher quality. I do hope that Steam Runtime or Tomb Raider can be compatible with Pipewire.

Steps for reproducing this issue:
  1. Install pipewire and pipewire-pulseaudio which replace pulseaudio
  2. Launch Rise of the Tomb Raider
  3. Enter the game

Contributor guide

No contributing guide indexed for this repository

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by reviewing the SteamLinuxRuntime, SteamLinuxRuntime_soldier, and SteamLinuxRuntime_sniper VERSIONS.txt entries supplied in the report, then reproduce the crash with pipewire and pipewire-pulseaudio enabled. Compare the result with the PulseAudio setup described in the issue and verify that Rise of the Tomb Raider and Shadow of the Tomb Raider launch and enter the game without crashing.

Written by the indexing model from the issue text.

Assessment

Tech stack
linux
Domain
audio-video-rtc, operating-systems
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
32/100

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