ValveSoftware / ValveSoftware/source-sdk-2013
Day Night Cycle
Open
Nobody has claimed this yet.
- Dominant language
- C++
- Stars
- 10k
- Forks
- 3k
- Avg merge
- 8d 11h
- Merged PRs (30d)
- 2
Description
I've seen a lot of different day/night cycles in Source. I'm curious to see how the developers implemented them, or if they're just modified engine branches. Does anyone have any information? Thanks in advance.
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
The issue names no file, test, or entry point. First clarify whether the goal is documentation about existing Source SDK 2013 behavior or an implementation change, then identify the relevant subsystem; done would require a specific, documented answer or a scoped code task.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- documentation
- Issue type
- Documentation
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Quiet
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100