ValveSoftware / ValveSoftware/source-sdk-2013
Source code for Dedicated Server launcher
Nobody has claimed this yet.
- Dominant language
- C++
- Stars
- 10k
- Forks
- 3k
- Avg merge
- 8d 11h
- Merged PRs (30d)
- 2
Description
Since we got the source code for the client-side launcher (launcher_main), would we be able to get the source code for the dedicated server launcher? (dedicated_main/srcds)
Would be extremely useful for people who initialize error capturing (sentry) in the launcher, and who want to also do it for the dedicated server.
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Review the existing client-side launcher source at launcher_main and compare it with the requested dedicated server launcher entry points, dedicated_main and srcds. Done means the dedicated server launcher source is made available with the requested error-capturing integration point; the issue does not name tests or a specific implementation file.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 25/100