ValveSoftware / ValveSoftware/source-sdk-2013
OptionsSubMultiplayer.res requires keyfield "CrosshairImage"
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- Dominant language
- C++
- Stars
- 10k
- Forks
- 3k
- Avg merge
- 8d 11h
- Merged PRs (30d)
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Description
Just a silly little issue that was plaguing me for a while.
While porting Dystopia over to SDK 2013, our options menu has been crashing and we've been trying to nail down the cause since it crashes in GameUI.dll which doesn't give much room for debugging. Finally figured out the cause: apparently, there must exist a key "CrosshairImage" in OptionsSubMultiplayer.res with fieldname CrosshairImage.
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Open OptionsSubMultiplayer.res and inspect its existing keys and field names, then trace the options-menu resource loading if needed. Done means the resource contains a CrosshairImage key with fieldname CrosshairImage and the options menu no longer crashes.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- frontend
- Issue type
- Bug
- Difficulty
- 1/5
- Estimated time
- Under an hour
- Activity status
- Stale
- Clarity
- Clearly specified
- Newbie friendliness
- 65/100