ValveSoftware / ValveSoftware/source-sdk-2013
Source: Merging the rel_hl2(from TF2) and rel_multiplayer(from other games) branches?
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- Dominant language
- C++
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- 10k
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- Merged PRs (30d)
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Description
I've wondered a bit when it comes to these two(I opened the EXEs and DLLs with notepad to check them out) branches, especially when considering how TF2 branch generally received enhancements primarily for Team Fortress 2, but can these two branches be merged at some point?
Also, please port the Source 2013(SP)-exclusive features such as classic fire/blood effects and Gamepad UI to TF2 branch?
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
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Research direction
No source files, tests, or entry points are named. Begin by comparing the rel_hl2 and rel_multiplayer branches and defining whether they can be merged; separately identify the Source 2013 single-player features requested for the TF2 branch. Done would require an agreed scope and a validated implementation plan for both branch integration and feature porting.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 15/100