ValveSoftware / ValveSoftware/source-sdk-2013
Release inputsystem code
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- Dominant language
- C++
- Stars
- 10k
- Forks
- 3k
- Avg merge
- 8d 11h
- Merged PRs (30d)
- 2
Description
Im talking about steamcontroller.cpp / everything inside inputsystem.cpp. I wanted to test some fixes for controller support in tf2 but with these files missing I'm not sure anything can be done.
Also, as you can see, the source 2013 sdk doesn't have any basic command in steam input, just default iirc, unlike tf2 and etc, so for tf2 I've had to use my controller as an xbox 360 controller
Lastly, I would like to know how could I use custom glyphs for the inputs
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reviewing the references to steamcontroller.cpp and inputsystem.cpp in the Source 2013 SDK and determine what release scope the request covers. The issue also asks about Steam Input commands and custom input glyphs, but it does not name tests, entry points, or acceptance criteria, so completion would require clarification.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100