ValveSoftware / ValveSoftware/Proton
BIT.TRIP RUNNER (63710)
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- Dominant language
- C++
- Stars
- 32.8k
- Forks
- 1.6k
- PR merge metrics
- PR metrics pending
Description
Trying to launch this game results in shader: failed to compile vertex shader. So far, I haven't seen any solution to this problem.
Edit: Here is the additional information I forgot to provide.
Specs:
CPU: Intel(R) Core(TM) i5-4670
GPU: NVIDIA Corporation GeForce GTX 1060
DRIVER: NVIDIA 396.45
OS: Fedora release 28 (4.17.14-202.fc28.x86_64)
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reviewing the linked log and the reported CPU, GPU, driver, and Fedora environment, then reproduce the BIT.TRIP RUNNER launch failure. Done means the game starts without the reported vertex-shader compilation error, with the result verified against the same or a documented compatible environment.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- operating-systems
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Quiet
- Clarity
- Needs clarification
- Newbie friendliness
- 35/100