ValveSoftware / ValveSoftware/Proton
STAR WARS™ Jedi Knight: Dark Forces II (32380)
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- Dominant language
- C++
- Stars
- 32.8k
- Forks
- 1.6k
- PR merge metrics
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Description
The game launches, but the menus and cutscene FMVs are in a ~640x480 box in the top-left of my screen.
Menu navigation is difficult, as the mouse cursor doesn't line up with the actual menu buttons.
Finally, when actually in a level, the texture colors are all rainbow, and the resolution is messed up in a different way (the height is correct, but the game runs at about half of my screen's actual resolution) while the HUD displays properly in the corners of the screen.
Contributor guide
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First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start with the linked System Information and reproduce STAR WARS™ Jedi Knight: Dark Forces II under Proton, checking the menu, cutscene, and in-level rendering separately. Compare fullscreen resolution, mouse-coordinate alignment, texture colors, and HUD placement; the issue is done when these display and input problems no longer occur.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- operating-systems
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100