ValveSoftware / ValveSoftware/Proton
USB device disconnects/ reconnects when starting a game via Proton
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- Dominant language
- C++
- Stars
- 32.8k
- Forks
- 1.6k
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Description
This is more of a observation/ question than an issue, so feel free to close this if you want.
When I start a game that uses Proton/ ProtonGE my Arduino connected via USB resets/ turns off shortly.
I notice this because it shortly turns off my LEDs controlled by the Arduino, which makes my room go dark.
This is not the case when starting the WINE server in other ways, so it appears not to be a generic WINE thing.
This is probably better asked in some WINE forum, but does starting the WINE server like remount all USB devices?
Anyway, I would love to hear the reason for this behavior :P
PS: Tested with both X11 and Wayland on Plasma, kernel is 6.4.2-3-MANJARO
Will gladly provide any logs.
Contributor guide
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First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reproducing the USB disconnect and reconnect when launching a game through Proton or ProtonGE, comparing it with starting the WINE server another way. Check the reported X11 and Wayland setups and Arduino behavior; the issue does not define a code location, test, or clear completion condition.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- arduino, linux
- Domain
- embedded-iot, operating-systems
- Issue type
- Bug
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100