ValveSoftware / ValveSoftware/Proton

[Feature Request] Enable flags/framework for Tilt5 AR gear to work on Linux

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#6,819 0 comments 0 reactions 0 assignees View on GitHub

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Dominant language
C++
Stars
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Forks
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Description

Currently, Tilt Five is primarily targetted at windows and there are several windows games which can utilise it.

Recently, they have developed a Linux Beta build which can connect and set up the headset and wand ok. But, according to one of the devs, in order to get it to work on Steam for Linux, notably, on the Steamdeck this would need to happen.

Either 1. development of a huge patch to wine/Proton, which SteamOS probably won't let you do anyway, or

  1. a function built into the SDK to detect when the .exe is running under wine and use the Linux service instead of the Windows one. T5 have dreams of implementing the detection feature but it's not happening soon, and it would only apply to games built after it was in the SDK.

What would proton need to pass along the availability of the headset and manage to pass through the USB device as expected ?

Thanks for your attention.

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First steps

  1. Read the whole issue, then the project's contributing guide.
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  3. Fork the repository and make your change on a branch.
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Research direction

The issue names no Proton files, tests, or entry points. Start by examining how Proton/Wine handles Linux services, executable environment detection, and USB device access, then determine what would be required for Tilt Five headset availability and passthrough. Done would require a concrete, agreed scope rather than a general feasibility question.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp, linux
Domain
game-dev, operating-systems
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
18/100

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