ValveSoftware / ValveSoftware/Proton
How to Survive (250400)
Open
Nobody has claimed this yet.
Game compatibility - Unofficial
- Dominant language
- C++
- Stars
- 32.8k
- Forks
- 1.6k
- PR merge metrics
- PR metrics pending
Description
System: Host: blad-pc Kernel: 4.18.4-1-MANJARO x86_64 bits: 64 Desktop: Xfce 4.12.4
Distro: Manjaro Linux
CPU: Topology: 6-Core model: AMD FX-6100 bits: 64 type: MCP L2 cache: 2048 KiB
Speed: 3641 MHz min/max: 1400/3300 MHz Core speeds (MHz): 1: 3239 2: 3595 3: 3626 4: 3600
5: 3593 6: 3489
Graphics: Device-1: AMD Pitcairn PRO [Radeon HD 7850 / R7 265 / R9 270 1024SP] driver: amdgpu
v: kernel
Display: x11 server: X.Org 1.20.1 driver: amdgpu unloaded: modesetting
resolution: 1360x768~60Hz
OpenGL:
renderer: AMD Radeon HD 7800 Series (PITCAIRN DRM 3.26.0 4.18.4-1-MANJARO LLVM 6.0.1)
v: 4.5 Mesa 18.1.6
Single player - everything ok, except cutscenes
P.S. gamepad wasn't tested
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
No source file or test is identified in the report. Start by reproducing the cutscene problem for How to Survive using the listed Manjaro, AMD, and Xfce setup, then trace the relevant Proton behavior. Done means cutscenes play correctly while single-player gameplay remains functional.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- linux
- Domain
- game-dev, operating-systems
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 30/100