ValveSoftware / ValveSoftware/Proton
Dune: Spice Wars (1605220)
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- Dominant language
- C++
- Stars
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- Forks
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Description
Compatibility Report
- Name of the game with compatibility issues: Dune: Spice Wars
- Steam AppID of the game: 1605220
System Information
- GPU: R9 380
- Driver/LLVM version: Mesa-git & Mesa 22.0.2
- Kernel version: 5.17.5-arch1-1
- Link to full system information report as Gist: https://gist.github.com/Blisto91/053440951dedddd12fd038f86b5e218c
- Proton version: 7.0-2
I confirm:
- that I haven't found an existing compatibility report for this game.
- that I have checked whether there are updates for my system available.
Symptoms
On amd GPU's the game goes full blue/purple screen when some buildings gets built using the OpenGL mode. This is with shadows set to medium or high. Does not happen when they are set to low. See first comment
The issue doesn't happen when you use the directx version with either dxvk or WINED3D.
It seems like a mesa issue so i have made one upstream
Reproduction
See mesa issue. Also for screenshots.
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start with the linked Mesa issue, steam-1605220.log, and the compatibility report's system information. The report points to an OpenGL rendering problem on AMD GPUs but does not identify a Proton file or test to change; done would require a confirmed resolution or updated compatibility status.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- linux
- Domain
- computer-graphics, operating-systems
- Issue type
- Bug
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 18/100