ValveSoftware / ValveSoftware/Proton
Monster Hunter Stories 2 Trial Version (1412570)
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- C++
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Description
Compatibility Report
- Name of the game with compatibility issues: Monster Hunter Stories 2: Wings of Ruin
- Steam AppID of the game: 1412570
System Information
- GPU: GeForce GTX 1660 Ti Mobile
- Driver/LLVM version: nvidia 510.47.03
- Kernel version: 5.15.21-1-MANJARO
- Link to full system information report as Gist: https://gist.github.com/csudderth/2d38abec5b7e750b212710b73f8f92b8
- Proton version: 7.0-1
I confirm:
- that I haven't found an existing compatibility report for this game.
- that I have checked whether there are updates for my system available.
Please note that the log is from the demo version. The issue does happen in the full version.
Symptoms
Audio will slowly desync during cut scenes. Other users have reported the same on ProtonDB.
Reproduction
Start a new game and sit through the opening cut scene.
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reproducing the issue in Monster Hunter Stories 2's opening cut scene with Proton 7.0-1, then review the attached steam-1412570.log and the linked system information. The report names no source file or entry point; done means the cut-scene audio remains synchronized.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- linux
- Domain
- operating-systems
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100