ValveSoftware / ValveSoftware/Proton
HITMAN World of Assassination (1659040)
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- Dominant language
- C++
- Stars
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- Forks
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Description
Compatibility Report
- Name of the game with compatibility issues: HITMAN 3
- Steam AppID of the game: 1659040
System Information
- GPU: GeForce RTX 2080 Super
- Driver/LLVM version: nvidia v495.46
- Kernel version: 5.16.4-zen1-1-zen
- Link to full system information report: System Information report
- Proton version: 6.3-8
I confirm:
- [*] that I haven't found an existing compatibility report for this game.
- [*] that I have checked whether there are updates for my system available.
Proton log attached here: steam-1659040.log
Symptoms
The game itself seems to work well in 2D, but when the user attempts to enable VR mode, it does not seem to work in the HMD display.
The game also needs SteamVR running before it recognizes the device in my case (Rift CV1 with OpenHMD), but I am also using a relatively unsupported device and wasn't sure if this was a bug or a feature.
Reproduction
- Start SteamVR, and then start HITMAN 3.
- Enable VR mode.
- Watch as the display image in the application window works just fine in VR mode, but is not sent to the HMD.
(Note, This is my first time submitting a compatibility report here, I'm not sure if it's appropriate to submit one for JUST the VR mode of a game, please let me know if I'm not supposed to submit reports for things like this!)
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reviewing the attached steam-1659040.log and the linked system information report, then reproduce the listed steps with Proton 6.3-8, SteamVR, and the Rift CV1/OpenHMD setup. Compare the desktop window with the HMD output; the issue is done when the cause is identified and VR output behavior is corrected or clearly documented.
Written by the indexing model from the issue text.
Assessment
- Domain
- desktop, game-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Active
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100