ValveSoftware / ValveSoftware/Proton
Add option to never overwrite Proton log and create new file with timestamp instead
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- Dominant language
- C++
- Stars
- 32.8k
- Forks
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Description
Feature Request
I confirm:
- that I haven't found another request for this feature.
- that I have checked whether there are updates for my system available that
contain this feature already.
Description
Add a new launch option (PROTON_LOG_NO_OVERWRITE?) that instead of overwriting the same file (steam-gameid.log) every launch, it creates new files every launch, so when I restart the game, the old log is still there
Justification [optional]
Every time my FF14 randomly crashes I immediately restarted the game because usually it crashed during duty, but then if I restarted the game Proton will overwrite the log, and so I won't have debug log from the crash
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First steps
- Read the whole issue, then the project's contributing guide.
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- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
No source file, test, or entry point is named. Locate where Proton launch options are parsed and where steam-gameid.log is written, then verify that the new option preserves the existing log and creates a distinct timestamped file on each launch.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- tooling
- Issue type
- Feature
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100