ValveSoftware / ValveSoftware/Proton
White Day VR: The Courage Test (1442650)
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- C++
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Description
Compatibility Report
- Name of the game with compatibility issues: White Day VR
- Steam AppID of the game: 1442650
System Information
- GPU: RX 6800 XT
- Driver/LLVM version: 21.2.3-1
- Kernel version: 5.14.8-203-tkg-bmq
- Link to full system information report as Gist: https://gist.github.com/Patola/a51205dcfa0fb19e3acbd57217263b72
- Proton version: 6.3-7
I confirm:
- that I haven't found an existing compatibility report for this game.
- that I have checked whether there are updates for my system available.
Symptoms
Input for this game doesn't work; the hand positions are shown, gripping works, trigger works, even the menu button works; but turning and walking does not. Calling the steamVR overlay to set up the controls, the game name appears as "OPENXR TEST INSTANCE", like many other VR games.
Why?
Never had a good explanation about this. This happened on Walking Dead: Saints & Sinners and stopped happening after a while, this happened in A Fisherman's Tale (and apparently is fixed now), this happens in Groundhog Day and so many others.
In none of these tickets there is any explanation whatsoever about what that means. When the game is stuck as being recognized only as "OPENXR TEST INSTANCE", it seems the controls cannot upgrade from being "legacy", and they don't really work and there are no actions from the game for us to map to the controls. Is the "actions.json" needed for that? Under the game's directory "White Day VR Courage Test" there's a file "Engine/Config/controller.vdf" with null mappings for almost everything, is that the culprit?
In this game at least I can get to the edit binding window. In the other occurrences of this issue, I couldn't even edit anything, the overlay choices wouldn't activate and there was a monumental lag when something would click. This was never explained.
Please, at least explain what's going on! I've opened several bug reports already about very similar issues and the lack of comments or feedback is maddening.
Reproduction
Just run the game. You can't walk or turn.
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reproducing the missing turning and walking controls with Proton 6.3-7, then inspect steam-1442650.log and the game's Engine/Config/controller.vdf. Compare the reported legacy bindings and the possible actions.json involvement with the SteamVR overlay behavior. Done means identifying the cause and documenting or resolving the control-mapping failure.
Written by the indexing model from the issue text.
Assessment
- Domain
- ar-vr-xr, game-dev
- Issue type
- Bug
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 20/100