ValveSoftware / ValveSoftware/Proton
Zero Hour (1359090)
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- Dominant language
- C++
- Stars
- 32.8k
- Forks
- 1.6k
- PR merge metrics
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Description
Compatibility Report
- Name of the game with compatibility issues: Zero Hour
App ID | 1359090
System Information
- GPU: RTX 3070
- Driver/LLVM version: Tried Both 460 and 470
- Kernel version: 5.13.16-xanmod and generic
- Proton version: Multiple experimental, 6.16 ge, 6.3.5
I confirm:
- that I haven't found an existing compatibility report for this game.
- that I have checked whether there are updates for my system available.
Symptoms
Game starts fine, FPS is stable and runs any first loaded map at around 100+ FPS. When match is over, and sent to main menu FPS is cut in half. loading the next map will cause fps to go down by around half, if done again happens again. did not happen before games latest big update. Happens 95 percent of the time.
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
No source files, tests, or entry points are identified. Start by reproducing Zero Hour (App ID 1359090) across the listed Proton versions and kernels, observing FPS after successive map loads. Done would require confirming the post-update degradation and identifying a reproducible compatibility fix.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- linux
- Domain
- operating-systems, performance
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100