ValveSoftware / ValveSoftware/Proton
The Ascent (979690)
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- Dominant language
- C++
- Stars
- 32.8k
- Forks
- 1.6k
- PR merge metrics
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Description
Compatibility Report
- Name of the game with compatibility issues: The Ascent
- Steam AppID of the game: 979690
System Information
- GPU: RX 580
- Driver/LLVM version: Mesa 21.3.0-devel
- Kernel version: 5.13.1
- Link to full system information report as Gist:
- Proton version: 6.3-5, 1627567133 experimental-6.3-20210729
I confirm:
- [Y] that I haven't found an existing compatibility report for this game.
- [Y] that I have checked whether there are updates for my system available.
Symptoms

steam-979690.log
When DX12 is on some objects will have black pixelated artifacts appearing around them. I had a similar issue with Deeprock Galactic and updating Mesa using oibaf ppa fixed it. However, it still happens with this game (Both DX12 and Unreal Engine if that matters.) Still happens with Proton-GE too.
Reproduction
Run the game, turn on DX12, reset, turn off Ray Tracing.
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Reproduce The Ascent (Steam AppID 979690) with DX12 enabled, Ray Tracing off, and the reported Proton and system setup. Start by inspecting steam-979690.log and the linked system information report; done means verifying whether the black pixelated artifacts are resolved or documenting the compatibility result.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- linux
- Domain
- computer-graphics, game-dev, operating-systems
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 25/100